Vrrooomm!
Table of Contents
The object of the game is to let your buses ride their line and transport as many passengers as possible. The Vrrooomm! action is the only one that scores you points. A player choosing Vrrooomm! can run all of their buses possible. You do this in the following way.
Each bus can transport a maximum of one passenger. If you have only one bus, you can therefore transport only one passenger. The passenger is taken from the crossing where they are located and is put down at the crossing where they want to be. Buses can ride only their own lines. Passengers or buildings which are on a crossing that is not connected to one of your lines cannot be used.
On each crossing, there can be passengers and buildings. Depending on the time of day as indicated by the clock, passengers will want to be in certain kinds of buildings: their houses, their offices, or the pubs. Each building can contain a maximum of one passenger. Passengers that are on a crossing which does not have the type of building needed want to get away. To indicate which passengers want to get away, put all satisfied passengers on their respective buildings.
Only passengers that want to get away can be transported. One needs an empty building of the right kind to deliver the passenger. This building must be connected to your own line. Each building can only contain one passenger! If there are no passengers that want to get away, a player cannot run their bus. If there are more passengers or empty buildings than the player can use, they freely decide which passengers, or buildings, to use. You must transport as many passengers as possible (keeping in mind the number of buses at your disposal).
If a player choose the Vrrooomm! Action more than once, they may use all their buses again every time they perform this action.
For each passenger that you move, you score one point. These are counted on the victory point track on the game board. The first player to score a certain score places their disk on the corresponding space. If someone else scores as many points, their disk is placed on op of the existing disk.
Example: First the clock (left figure). Time goes on from night to day, so the citizens want to go to their offices. For clarify, passengers on crossings with offices are placed on the buildings (A, B). The one at E crosses the street for that purpose. The passengers at D and G want to get away, because there are no offices there.
Then Vrrooomm! (right figure). Yellow moves first and has three buses but can only score one point. The only passenger Yellow can take is at D. The passenger at E is already where they want to be. The passengers at F, G, and the station are not next to Yellow’s bus line. Yellow moves their passenger from D to C.
Green, having two buses, also scores one point. The office at C is now occupied, as are most of the offices at A and B. Green can only move one passenger from the station to B.
Blue has enough passengers and free offices along their line to score three points. However, Blue only has one bus and will therefore score only one point.