The Clock
Table of Contents
The city of Bus is located in a strange universe. A crazy professor has developed a complex machine that can halt time for a while. This may be lucrative, but it is also dangerous. If time is stopped too often, the space-time continuum ruptures, with dramatic consequences for the city.
The Clock action can be chosen by only one player each round. When it is time to resolve the action, this player may choose to stop time. The player is not required to do so. If the player stops time, the clock hand stays on the type of building which it was on. If no one chooses this action, or if the player that selected the action does not stop time, the clock hand moves one space clockwise.
If a player stops time, they must take one time stone from the clock. They keep this stone, which counts as one negative point. If you choose the Clock action and let time go its way, you do not take a time stone or receive a negative point. If there are no more time stones on the clock. The space-time continuum ruptures, and the game ends immediately. Further actions in that round are not played. Points are counted immediately.