D. Bid for Turn Order

Table of Contents

This phase determines the order of play for the following phases. During this phase, use the order of play determined in the previous year and indicated on the order of play track. Each player, starting with the first one in order of play, bids an amount of cash once. A bid of 0 is allowed. This cash is placed in the “Bank” box on his player aid.

Whoever has the highest bid gets to be first in the order of play, whoever has the second highest result plays second, etcetera. In case of a tie between two players, their order with respect to each other remains unchanged.

If players have invested in the “Turn Order Bid” on the R&D track, their bid is multiplied by the corresponding amount—so a bid of 5 would be worth 25 for a player who has invested once in this ability. Players MUST use this ability if they have it.

The money transferred to the “Bank” box cannot be used for any reason for the remainder of the game, but does count for victory.

‹ Previous: New Era Next: Mergers ›